The Teenage Mutant Ninja Turtles: The Cowabunga Collection has received its first patch, and it’s a heavy one. Headlining the release is online multiplayer support for Teenage Mutant Ninja Turtles IV: Turtles in Time and customizable button mapping.
For Game Boy games, dev Digital Eclipse also added more color filter options. Players can choose between black and white, Game Boy green, Game Boy pocket green and Game Boy blue.
And yes, the Switch version’s Home menu icon has now finally changed to TMNT: The Cowabunga Collection’s box art — a minor change in the grand scheme of things, but a welcome aesthetic tweak. The previous game icon featured the four turtles without the game title, but this has now changed to the cover with the game title.
For more information, see the full patch notes included below.
TMNT: The Cowabunga Collection was released in August 2022 and features 13 of the classic Teenage Mutant Ninja Turtle games. In future updates, Teenage Mutant Ninja Turtles III: The Manhattan Project (NES) will also receive online multiplayer support.
The Teenage Mutant Ninja Turtles: The Cowabunga Collection Full Patch Notes
New additions:
- Home Menu icon changed to cover. (Switch)
- PS4 arcade controller is now supported. PS4 joystick support is now implemented (PS5)
- Xbox arcade stick is now supported. Xbox joystick support is now implemented (XB1/XSX)
- When creating an online lobby, the player can now set the size of the lobby for the two arcade games. The host can limit it to 2, 3 or 4 players.
- When creating an online lobby, the player can now set the frame delay to “Auto”. When this is set, the input delay is adjusted according to the number of players.
- A new enhancement has been added to SNES and Super Famicom TMNT: Tournament Fighters. Ultimate-Attacks can now be activated in Story ON/OFF mode.
- A new enhancement has been added to Super Famicom TMNT: Tournament Fighters. “Group Mode” can now be toggled ON/OFF. (Available only in the Japanese version.)
- A new improvement has been added to Arcade US/JP Teenage Mutant Ninja Turtles. The number of lives per coin can be adjusted from 1-5.
- A new improvement has been added to Arcade US Turtles in Time. The number of lives per coin can be adjusted from 1-8.
- A new improvement has been added to Arcade US/JP Teenage Mutant Ninja Turtles. Difficulty can be adjusted.
- A new improvement has been added to Arcade US Turtles in Time. Difficulty can be adjusted.
- A new improvement has been added to Arcade US Turtles in Time. Game Loop can now be enabled/disabled. While ON, the game will restart from the beginning after units.
- Added new button action to “Arcade US/JP TMNT”, “Arcade US Turtles in Time”, “SNES/Super Famicom Turtles in Time” and “Genesis/MegaDrive Hyperstone Heist”. Players can now assign a button to “Special”. This button presses ‘Attack’ and ‘Jump’ together to make it easier to perform special attacks.
- A new color enhancement has been added to all Game Boy games. Added GBC ON/OFF function. A new “Color Palette” option has been added to the Pause Menu for all Game Boy games. In addition to other filters, players can choose between 4 color palettes, 1. Black and White, 2. Game Boy Green, 3. Game Boy Pocket Green, 4. Game Boy Light Blue.
- Adjusted sound for various games and the Main Menu
- Additional pages for NES Tournament Fighters and GEN Tournament Fighters have been added to the Strategy Guide.
- Additional page for GEN Tournament Fighters and GEN Hyperstone Heist added to Strategy Guide.
- Visual settings are saved per game.
Fixed issues:
- The German translation of “Punch repeatedly” for strategy guide page 11 has been fixed.
- In the music player, the cassette icon for TMNT arcade now shows the correct icon.
- On page 5 of the Strategy Guide (SNES Turtles in Time), the Turtle Tip 3 screenshot has been replaced.
- In SNES Turtles in Time, Stage Select enhancements now work even after changing the settings in Options.
- In Hyperstone Heist, Stage Select improvements now work when selecting 2 players.
- Improved easy menu navigation for TMNT III Manhattan Project (NES) /TMNT 2 Manhattan Project (Famicom) now works.
- Extra credit boosts in SNES Tournament Fighters now work.
- The SNES Turtles in Time manual in the museum now includes the missing page 18-19.
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