Halo Infinite Ranked Play and Matchmaking will be reviewed soon

343 Industries has once again revealed more changes coming to Halo Infinite as part of the Winter Update that will be released on November 8th. In addition to the new features that will be introduced, there will be changes to matchmaking and improvements to Ranked.

A Halo Waypoint blog post explains that players will soon have the option to choose which region to load into before playing a match. To do this, all they have to do is go into settings, then select Gameplay, then Matchmaking, and finally Search Region.

It will default to “Extended” region, which is already the existing mode, where 343 tries to match you in the same region, but still allows games outside your region. Players can also change their setting to “Local” and this will limit you to games within your region. Below are all the regions that will be releasing 343 with next week’s patch:

  • Asia
  • Australia
  • Brazil
  • Europe
  • North America

The blog explains that players may see some changes in their ping from game to game due to the data center in their area.

There will also be changes to the Competitive Skills Ranking (CSR), such as a renewed emphasis on wins and losses rather than individual performance.

After the Winter Update, they will be punished with a ban or CSR penalty. Both of these features are scheduled to launch on November 10th. If someone in your group leaves they will be flagged and if they get too many flags it will result in a ban.

Currently, anyone who quits in the middle of a ranked match loses 15 CSR points, regardless of who quits first. In the new system, only the first person to quit will lose 15 CSR points and the rest of the lobby can only win/lose 5 CSR points.

Changes will also be made to the game’s UI. Players will now see how many points they earned after each game. They will also be able to see their current CSR, CSR rank value and CSR progression in the most recent game.

Finally, Ranked matchmaking will place players into lobbies based on their current CSR. The current matchmaking system puts players on their skill rating, which is closely tied to CSR. Because of this, however, there was some confusion when players saw their ranking in the Post-Game Carnage Report. The new matchmaking is supposed to make games feel “fairer and more focused on winning than in-game performance.”

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